![]() ![]() They would receive the mission parameters from the scientists and construct a vessel to meet the requirements within the budget provided.įinally, the Astronauts pilot the assembled spacecraft on the actual missions, and provide feedback to the engineers regarding possible modifications. The Engineers build the actual spacecraft themselves. The scientist group could also have some kind of director, who acts as the head of the program in general. ![]() They would be responsible for deciding where their resources get allocated to, what types of vessels need to be built, what construction plans get approved, and any other administrative decisions. The Scientists would be responsible for coming up with mission plans for the individual missions leading up to the Moon-landing. Once the students have a good grasp on the basics, we would form three work groups with different roles: Scientists, Engineers and Astronauts (or rather pilots). Prior to the use of the Kerbal Space Program software I planned to hold several lecture style presentations on the history of space travel, the physics and mechanics involved, the organizational workings of space programs, and the basic use of the game itself. The concept I came up with was the following: I would organize a group of 8th grade students into a small simulated space program, with the ultimate goal of landing on the Moon before the school year comes to an end. I myself have made a good few videos about it as well. The game can be challenging to learn only from the tools provided by the developers, however a niche culture has developed around the game, where you can easily find folks on the internet who make guides and videos aimed at helping others learn how to play. Basically you build spaceships, launch them into orbit, and fly them in space in a small scale but physically accurate solar system. Kerbal Space Program is a spacecraft construction and space flight simulation video game with minor business management elements. I wanted to help a group of students make their own virtual Space Program.įor those of you who are not familiar with Kerbal Space Program allow me to give you a short introduction. How many kids could there be out there like me, who might love space travel, but will likely never get exposed to the subject? The thought lead to an idea, and with a wave of determination that is remarkably uncharacteristic of me I set about making it a reality. When I was informed about the volunteer work required to complete my semester I got to thinking. I didn’t discover how much I loved the subject until I was well into my training in Education. I have stated this in several videos I made in the past: If Kerbal Space Program had existed back when I was in high-school I would likely be pursuing a career in aerospace engineering by now. My thesis was about teaching Information Society using Civilization IV, my vocational practice was completed at a gaming research group, and my compulsory volunteer work was a neat little project of my own. Last week I completed my final exam in Education, and the really cool thing is that three of the major pieces of work I needed to turn in all had to do with video games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |